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On launch, we questioned the spend depth of the monetization systems implemented in the game on This Week in Games. With a largely negative response following its 2018 BlizzCon release, success was far from guaranteed. Yet Blizzard persisted, teaming up with Chinese F2P juggernaut NetEase to co-develop the game. Why It Mattersĭiablo is one of the most revered worldwide gaming brands, and fans famously negative reaction to the Diablo III auction house would give any developer pause when considering a full free-to-play release. With 75% organic downloads, growing revenue per download, and additional significant revenue from the PC release of the game, Diablo Immortal is clearly a monster hit for Blizzard and NetEase.
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Diablo Immortal has earned $284 million in mobile revenue in the 6 months since launching worldwide, according to data.ai estimates.
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